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| Unfortunately for this version of the game there seems to be no online English rule book. The link on the game page links to another version of Perudo and consiquently it discusses rules that are not implemented on this BGA version. | | Unfortunately for this version of the game there seems to be no online English rule book. The link on the game page links to another version of Perudo and consiquently it discusses rules that are not implemented on this BGA version. |
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| ''Whenever we use '''he''' it can also be read as '''she''' ''
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| ==Rules for Perudo (Asmodée version)==
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| === ゲームの目的 === | | === ゲームの目的 === |
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| 他のプレイヤーをゲームから脱落させ、最後の一人になることが出来ればあなたの勝利です。 | | 他のプレイヤーをゲームから脱落させ、最後の一人になることが出来ればあなたの勝利です。 |
| <!-- Be the last remaining with at least 1 die in play. If you succeed in being the last player standing with one or more dice in your hand you are the winner!-->
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| ===Set up===
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| Each player starts with 5 dice which have the following faces:
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| # Paco
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| # value 2
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| # value 3
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| # value 4
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| # value 5
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| # value 6
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| Based on the amount of players the game begins with the following number of total dice:
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| {| class="wikitable"
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| |-
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| ! No. Players
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| ! No. Dice
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| |-
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| | 2
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| | 10
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| |-
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| | 3
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| | 15
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| |-
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| | 4
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| | 20
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| |-
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| | 5
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| | 25
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| |-
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| | 6
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| | 30
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| |}
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| ===Round order=== | | === ラウンドの進行 === |
| All players roll their dice and check what they rolled.
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| The first player (randomly selected) starts with an opening bid; he proclaims a die value and the amount of dice in the playfield having this exact value. He can either try to make a educated guess and try to be really close to the truth, based on his own hand, or he can try to bluff and lure other players into losing a die.
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| '''Important:''' An opening bid can never begin with a bid of pacos, unless a player is Palifico.
| | 全てのプレイヤーはサイコロを5つ持ってスタートします。 |
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| After a bid is placed, the turn is passed on to the player on his left, this player has 2 options:
| | ただ普通のサイコロと違って、1の目の代わりに"Paco(ジョーカー)"があります。 |
| # If he thinks that the last bid was wrong he can say "Dudo" (i doubt)
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| # If he thinks the last bid is reasonable, then he must increase the last bid.
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| ====Option 1: calling Dudo====
| | 全てのプレイヤーは持っている全てのサイコロを振ります。但し何の目が出たかを見ることが出来るのは、自分のサイコロのみです。 |
| As soon as Dudo is called all players must reveal their dice. All dice that match the bid are counted.<br/>
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| '''The bid is correct''' if the number of dice, with the correct value, is higher or exactly the same as the bid.<br/>
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| In this case the player who called Dudo was wrong to have doubted and loses one die.<br/>
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| '''The bid is false''' when the number of dice, with the correct value, is lower then the bid.<br/>
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| In this case the player who called Dudo was correct to doubt the bid and the player who placed the bid has to admit he was overstating things and loses one die.
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| The moment a player loses his last die, not a single die left in his hand, he is out of the game. From this point on that player does no longer participate in the game.
| | ラウンドの進行は、前ラウンドでサイコロを失った(もしくは得た)プレイヤーから始まり、時計回りにベットします。最初のプレイヤーは2~6の目のいずれかと、それがいくつ以上あるかを予想します。予想の最低数は人数と残ったダイスによります。次のプレイヤーはそれを見て、"予想の目を変えずに数を増やす"、"予想の数を変えずに目を増やす"、"Pacoの目で新しく予想する"、"Dudoを宣言する"のいずれかを行います。"Dudo"は「前の人の予想は外れている」という意味(≒ダウト)です。また誰かがPacoの目で予想しなおすと、さらに予想の目を変える場合、直前の2~6の目で行われた予想数よりさらに1以上増やして予想しなければなりません。これらを誰かがDudoを宣言するまで繰り返します。 |
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| ====Option 2: increasing the bid====
| | ''Dudoの判定'' |
| To increase a bid a player has to choose one of the following options:
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| # increase the number of dice, thus the value stays the same
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| # increase the value on the die, thus the number of dice stays the same
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| Once a new bid has been established the turn is passed on to the next player to the left etc. When Dudo has been called and a player lost a die, the player that lost his die starts a new round. Or if the player that lost a die lost his last die the player left of the eliminated player starts.
| | 全員のダイスの目を公開し、最後に予想された目がいくつあるかを数えます。2~6の目の予想の場合、それにPacoの目の数も加えられます。 |
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| ===Special rules===
| | 予想が間違っていた場合は最後に予想した人はサイコロを1つ失い、予想があっていた場合はDudoを宣言した人がサイコロを1つ失います。 |
| The side of the die with the paco on is special
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| This side counts as a joker for the number of eyes when a Dudo is called.
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| As example: The bid on which a Dudo was called is: 9 dice with a value of 3.
| | そしてダイスが振り直され、サイコロを失ったプレイヤーから順に予想します。 |
| {| class="wikitable" style="width: 300px;"
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| |+These dice are on the table
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| |-
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| !
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| ! colspan="6" | Dice Faces
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| ! Player
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| ! Paco
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| ! 2
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| ! 3
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| ! 4
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| ! 5
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| ! 6
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| |-
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| | Mike ||1 ||2 ||1 ||0 ||0 ||1
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| | Lucy ||0 ||3 ||1 ||1 ||0 ||0
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| |-
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| | John ||3 ||0 ||1 ||0 ||0 ||1
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| |-
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| | Susan ||1 ||0 ||1 ||1 ||1 ||1
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| |}
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| There are thus 4 dice with a value of 3. However, there are also 5 pacos as these count as jokers<br/>we add them to the 4 dice with a value of 3 to get a total of 9 dice with a value of 3. <br/>The Bid is thus valid and the player who called Dudo loses a die.
| | '''Palifico''' |
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| As pointed out above an opening bid cannot be based on pacos, '''unless''' a player reached Palifico (more below). However, during the game you can make a bid of pacos. This is the only exception to the rule you always have to upbid. As placing a bid of pacos provides a way to decrease the amount of dice. To place a bid with pacos the number of dice is divided in half, rounded up.
| | 誰かがサイコロを失った結果残り1個になった場合、そのラウンドはPalificoラウンドとなります。 |
| Example: from 9 dice with a value of 3 one can make a bid of 5 <br/> (9/2=4.5 -rounding up->5) dice with a paco.
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| The Next player can now choose to either
| | Palificoラウンドでは「Pacoの目はジョーカーとして働かない」「最初からPacoの目で予想できる」「2人目以降は最初の人と目を変えることはできない」という制限が付きます。 |
| # Increase the number of dice with a paco
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| # Increase the value on the die. In order to do this his bid of dice must be at least the double amount of the last bid with pacos while adding one extra.
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| Example: So from 5 dice with paco he could go to 11 (5*2+1=11) dice with value 3. <br/>(or thus any number of dice exceeding 11)
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| ===Palifico===
| | '''Calza!'''(ヴァリエントルール) |
| The moment a player has only one die remaining this player has reached Palifico. During the next round the Pacos do not count as jokers and an opening bid with paco's can be placed. '''Important''': during this round the value cannot be increased during bids. Solely the amount of dice can be increased until a Dudo is called. The player loses his Palifico state once the first round where he had a single die ends. Meaning that the next round is a normal round again eventhough the player only has 1 die (if he did not get eliminated).
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| ===Optional rules===
| | 前の人の予想が「ちょうど」であると思ったとき、Calza!を宣言し、その場で全員のダイスを公開します。もし失敗すればサイコロを失うのは同じですが、成功すれば'''失ったサイコロを取り戻せます!''' |
| <ol>
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| <li>'''Calza!'''<br/>
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| A player can call out a Calza (the bid is exact) before a player places a new bid. Everyone around the table, with the exception of the player that placed the last bid, is able to call out calza.
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| If the player that called out Calza was correct he regains one of his lost dice. However, if he was wrong he loses a die. In either case the player who called out Calza will start the new round.
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| </li>
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| <li>'''The lost dice are visible'''<br/>
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| When the lost dice are visible the game is slightly easier as you do not need to memorize how many dice have yet quite the game and thus what would be the max you could bid.
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| </li></ol>
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Attention!!, there are a lot of variations of Perudo. The variation implemented on BGA has been the Asmodée version.
Unfortunately for this version of the game there seems to be no online English rule book. The link on the game page links to another version of Perudo and consiquently it discusses rules that are not implemented on this BGA version.
ゲームの目的
他のプレイヤーをゲームから脱落させ、最後の一人になることが出来ればあなたの勝利です。
ラウンドの進行
全てのプレイヤーはサイコロを5つ持ってスタートします。
ただ普通のサイコロと違って、1の目の代わりに"Paco(ジョーカー)"があります。
全てのプレイヤーは持っている全てのサイコロを振ります。但し何の目が出たかを見ることが出来るのは、自分のサイコロのみです。
ラウンドの進行は、前ラウンドでサイコロを失った(もしくは得た)プレイヤーから始まり、時計回りにベットします。最初のプレイヤーは2~6の目のいずれかと、それがいくつ以上あるかを予想します。予想の最低数は人数と残ったダイスによります。次のプレイヤーはそれを見て、"予想の目を変えずに数を増やす"、"予想の数を変えずに目を増やす"、"Pacoの目で新しく予想する"、"Dudoを宣言する"のいずれかを行います。"Dudo"は「前の人の予想は外れている」という意味(≒ダウト)です。また誰かがPacoの目で予想しなおすと、さらに予想の目を変える場合、直前の2~6の目で行われた予想数よりさらに1以上増やして予想しなければなりません。これらを誰かがDudoを宣言するまで繰り返します。
Dudoの判定
全員のダイスの目を公開し、最後に予想された目がいくつあるかを数えます。2~6の目の予想の場合、それにPacoの目の数も加えられます。
予想が間違っていた場合は最後に予想した人はサイコロを1つ失い、予想があっていた場合はDudoを宣言した人がサイコロを1つ失います。
そしてダイスが振り直され、サイコロを失ったプレイヤーから順に予想します。
Palifico
誰かがサイコロを失った結果残り1個になった場合、そのラウンドはPalificoラウンドとなります。
Palificoラウンドでは「Pacoの目はジョーカーとして働かない」「最初からPacoの目で予想できる」「2人目以降は最初の人と目を変えることはできない」という制限が付きます。
Calza!(ヴァリエントルール)
前の人の予想が「ちょうど」であると思ったとき、Calza!を宣言し、その場で全員のダイスを公開します。もし失敗すればサイコロを失うのは同じですが、成功すれば失ったサイコロを取り戻せます!