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== Goal ==
== 勝利条件 ==


Be the player with the most victory points at the end of the game.
ゲーム終了時に最も勝利点を稼いだプレイヤーの勝利です。
 
BGAではゲームは3・4人ゲームで全5ラウンド(2人ゲームは4ラウンド)。※通常は4人ゲームは全6ラウンドみたいです。
 
BGAでは残りラウンド数は、ストックの下の(残りターン数)で確認してください。


== Rules summary ==
== Rules summary ==

2016年1月21日 (木) 22:58時点における版

勝利条件

ゲーム終了時に最も勝利点を稼いだプレイヤーの勝利です。

BGAではゲームは3・4人ゲームで全5ラウンド(2人ゲームは4ラウンド)。※通常は4人ゲームは全6ラウンドみたいです。

BGAでは残りラウンド数は、ストックの下の(残りターン数)で確認してください。

Rules summary

(This rules summary is based on the game help written by Andrew Agard for Board Game Geek, under Creative Commons license. Please see original file here for details. Thank you Andrew !)

ゲームのはじめに

  • In clockwise order place a citizen in empty space of one building
  • Continue in counter clockwise order from last player and so on until all citizens placed

Game play

Phase 0: Reveal the Activity cards

Reveal activity card for each color corresponding to current round (first 3 rounds only)

Phase 1: Income and salaries

Receive 10 deniers and pay 1 per Bishopric and 2 per Palace citizen or lose 2 VP

Phase 2: Assembling the workforce

Roll yellow/white/red die per citizen in City Hall/Bishopric/Palace and place in district

Phase 3: Events

Reveal top red and white or yellow Event and place to right of queue (unlimited Events)

Events take effect from left to right

  • Military: start player takes 1 black die per die symbol
  • Other events: see annex (can’t execute: execute as much as possible and lose 2 VP)

After Events, roll black dice and counter:

  • Start player must counter highest-value with one or more dice form district. Total value must be >= die. Discard dice. May counter several dice at once
  • Gain 1 influence per dice countered (can’t counter: discard die and lose 2 VP)
  • In order players must counter highest remaining until all countered
  • Use any color dice. Double red dice. Can’t buy dice or use activity cubes

Phase 4: Actions

See below.

Phase 5: End of the round

Receive deniers from district

Return citizens lying on buildings to personal supplies

Return unused dice to general supply

Pass start player card left.

Actions

In order each player can use 1-3 matching dice for one action or pass. Round ends when no dice available or all players have passed May pay player or bank (gray) to use dice. If using 1/2/3 dice pay 2/4/6 deniers per dice

Activate Activity Card

Must have tradesman. Hire if necessary by paying indicated amount in deniers. Place citizen on free space (or illustration if full) from personal supply or any board location

  • 1 tradesman per player per card
  • Must activate at least once if tradesman hired
  • Citizens on card cannot be moved to newly freed space

Immediate effect: activation cost (round down) determines color and use of dice

Delayed effect: place cubes equal to activation cost. Use later (one cube per action)

Construct Cathedral

  • Use 1-3 white dice to place 1-3 cubes on same-numbered construction site
  • Must place on lower levels before placing in higher levels for each set of valued spaces
  • Gain 1 VP and 1 or 2 Influence for each cube placed in spaces 1-3 or 4-6

Combat Events

  • Activation cost (round down) defines dice and number of cubes to place on card
  • Place cubes on small banner starting with upper left. Gain 1 influence for each. Only place on a single card each action and can’t place more cubes than banners

Event countered when banners filled

  • Most cubes earns higher reward (tied: total rounded down, 2nd earns nothing). If only 1 player on card earn both rewards.
  • 2nd most cubes earns smaller reward (tied: total rounded down)
  • Most cubes takes card (tied: player who placed first). Discard if neutral has most
  • Marauding: rewards given, cubes removed, and then event is available again

Place a citizen on building

  • Use exactly one die to place one citizen from personal supply or any board location on first space of matching building row or space corresponding to die color and value
  • Shift existing citizens to right. Citizens pushed off are laid on building illustration
  • If already have expelled citizen nobody can expel your citizens from that building

Use Agriculture

  • Gain number of deniers equal to total value divided by 2 (round down)

Pass

  • If dice still in any city square, pass and receive 2 deniers which are placed in district
  • Each turn add another denier to district

キャラクターカードの得点

自分のキャラクターでけでなく、他のプレイヤーのキャラクターも得点の対象になります。

クリティアン・ド・トロワ

建物(司教管区・宮殿・市庁舎)上の市民駒数

  • 1勝利点 3~4駒 (2人プレイでは4~5駒)
  • 3勝利点 5~6駒 (2人プレイでは6~7駒)
  • 6勝利点 7駒以上 (2人プレイでは8駒以上)

ウルバヌス4世

大聖堂上の市民駒数

  • 1勝利点 3~4駒 (2人プレイでは4~5駒)
  • 3勝利点 5~6駒 (2人プレイでは6~7駒)
  • 6勝利点 7駒以上 (2人プレイでは8駒以上)

ティボー2世

お金

  • 1勝利点 6~11ドゥニエ
  • 3勝利点 12~17ドゥニエ
  • 6勝利点 18ドゥニエ以上

ユーグ・ドゥ・パイン

影響点

  • 1勝利点 5~9影響点
  • 3勝利点 10~14影響点
  • 6勝利点 15影響点以上

フィレンツェの男

活動カード上の職人数

  • 1勝利点 2~3駒
  • 3勝利点 4~5駒
  • 6勝利点 6駒以上

ヘンリー1世

獲得したイベントカード数

  • 1勝利点 1~2枚
  • 3勝利点 3~4枚
  • 6勝利点 5枚以上