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Gamehelptakenoko

提供:Board Game Arena
2014年12月26日 (金) 19:45時点におけるCactusflower (トーク | 投稿記録)による版 (→‎Plot Objectives)
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The object of the game is to earn points by completing objectives. There are three types of objectives: Plot, Bamboo and Panda. Players start with one of each type.

Each turn consists of 2 steps:

  1. Determine weather (except in the players first turn)
  2. Perform 2 different actions, place any number of improvements and irrigation channels, and complete any number of objectives


Weather types (always optional)

  • Sun - take a 3rd action
  • Rain - grow 1 bamboo on any irrigated plot
  • Wind - may take two identical actions this turn
  • Storm - move panda to any plot and he eats a bamboo as normal
  • Clouds - take an improvement chip from the bank, if no chips are available, choose 1 of the other 4 types of weather
  • Question mark - choose any 1 of the 5 types of weather

Actions

  • Plots - draw 3 plot tiles and place one
  • Irrigation - Take an irrigation channel from the reserve. Either place it immediately or store for later use.
  • Gardener - Move the gardener any number of tiles in a straight line and then grow bamboo.
  • Panda - Move the panda any number of tiles in a straight line and then eat a bamboo section. The bamboo is then placed in your reserve.
  • Objective - Take another objective card from one of the 3 decks. There is a hand limit of 5 cards.

Improvements can only be placed on plots with no bamboo. There can only be 1 improvement on a plot and once placed cannot be changed. To place an improvement as soon as the plot is placed, pick the improvement first.

Irrigation channels must be between two plots. When a plot is irrigated for the first time it grows bamboo.

Plots can only be placed adjacent to the pond or in a spot next to 2 other existing plots.

The gardener grows bamboo on his plot and all adjacent irrigated plots of the same color.

Game ends

When a certain number of objectives have been completed.

  • 2 players - 9 objectives
  • 3 players - 8 objectives
  • 4 players - 7 objectives

The first player to complete the required number of objectives triggers the final round and scores 2 bonus points. The other players have a final turn.

The highest score wins, the tie breaker is number of points on panda objectives. If the score is still tied then all tied players win.

List of objectives

区画の目標

直線、カーブ、三角形は3タイルです。四角形のみ4タイルです。

  • 緑色の三角形 - 2点
  • 緑色の直線 - 2点
  • 緑色のカーブ - 2点
  • 緑色の四角形 - 3点
  • 黄色の三角形 - 3点
  • 黄色の直線 - 3点
  • 黄色のカーブ - 3点
  • 黄色の四角形 - 4点
  • 桃色の三角形 - 4点
  • 桃色の直線 - 4点
  • 桃色のカーブ - 4点
  • 桃色の四角形 - 5点
  • 黄色と緑色の四角形 - 3点
  • 桃色と緑色の四角形 - 4点
  • 黄色と桃色の四角形 - 5点

庭師の目標

  • 肥料の進歩のある区画で1本の緑色の竹(4節) - 3点
  • 囲いの進歩のある区画で1本の緑色の竹(4節) - 4点
  • 水域の進歩のある区画で1本の緑色の竹(4節) - 4点
  • 進歩の無い区画で1本の緑色の竹(4節) - 5点
  • 4本の緑色の竹(3節) - 8点
  • 肥料の進歩のある区画で1本の黄色の竹(4節) - 4点
  • 囲いの進歩のある区画で1本の黄色の竹(4節) - 5点
  • 水域の進歩のある区画で1本の黄色の竹(4節) - 5点
  • 進歩の無い区画で1本の黄色の竹(4節) - 6点
  • 3本の黄色の竹(3節) - 7点
  • 肥料の進歩のある区画で1本の桃色の竹(4節) - 5点
  • 囲いの進歩のある区画で1本の桃色の竹(4節) - 6点
  • 水域の進歩のある区画で1本の桃色の竹(4節) - 6点
  • 進歩の無い区画で1本の桃色の竹(4節) - 7点
  • 2本の桃色の竹(3節) - 6点

パンダの目標

  • 緑色の竹の節 2つ - 2 点 (5枚)
  • 黄色の竹の節 2つ - 4 点 (4枚)
  • 桃色の竹の節 2つ - 2 点 (3枚)
  • 緑色、黄色、桃色の竹の節が1つずつ - 2点(3枚)