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Gamehelprestinpeace

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2021年3月22日 (月) 12:33時点におけるMiso Katsu Don (トーク | 投稿記録)による版 (ページの作成:「==目的== ゴーストカードをプレイして規定数の邸宅を獲得するか、相手に邸宅を渡す代わりに強力な霊能力カードを獲得します…」)
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目的

ゴーストカードをプレイして規定数の邸宅を獲得するか、相手に邸宅を渡す代わりに強力な霊能力カードを獲得します。

セットアップ

  • 霊能力カードを9枚引き、一列に並べます。
  • 最後尾の列に第10ラウンドの霊能力カードを置きます。
  • 各プレイヤーは自分の山札から5枚のカードを引きます。

ゲームのプレイ

  • 最大で10ラウンド(10列目)までプレイします。
  • 手番では、現在のラウンド(列)の自分側のエリアに任意の枚数の霊能力カードとゴーストカードをプレイしていきます。 霊能力カードの効果は即座に適用されます。
  • その列の自分のゴーストカードの価値合計が対戦相手の合計値よりも高い状態で手番終了する場合、「パス」を選択して対戦相手に手番を回します。
  • ゴーストカードの価値合計が対戦相手の合計値以下で手番終了する場合、「撤退」を選択し、その列で敗北する代わりに霊能力カードを獲得します。 列の勝者は邸宅/城を獲得します。
  • ラウンド終了時に、各プレイヤーはゴーストカードを2枚引きます。 ラウンドの敗者は第10ラウンドにカードをプレイすることができます。

End of Game

  • You win instantly if you get 4 manors (yellow) or 3 castles (pink).
  • If no one win at the end of the 9th round, reveal the cards for the 10th round.
  • If none of the winning condition are met after the 10th round, the one who win the 10th round wins the game.
  • If the 10th round is a tie, the player with the most mansions wins the game. If the players are still tied, then the game ends in a tie.

Psychic Cards

Level 0

  • You won't have it: Get the psychic card of the round no matter what.
  • Auntie, are you there?: Search your deck for any ghost card and immediately put it into play.
  • Reveal yourself!: Works as a ghost card worth 1. Also you can look at opponent's hand until the end of the round.
  • Lady in White: Works as a ghost card worth 2.
  • Sir Nicholas: Works as a ghost card worth 3.
  • Tripped: The next card played by your opponent is randomly drawn from their hand.
  • Postponed Wedding: Works as a ghost card worth 3 but can only be played in the last round.
  • Acro-bats: All your even-numbered cards are +1 for this round.
  • Ghosssssst: All your odd-numbered cards are +1 for this round.

Level 1

  • Poltergheist: Name a value. All cards of that value are +2 for this round.
  • Be gone!: Discard a card in play from the opponent.
  • You don't scare me: All opponent's 1 and 2 are not counted for this round.
  • Now or never: Works as a ghost card worth 4. However, it will be worth -2 in the last round.
  • Two's more fun: Opponent cannot play cards 1 by 1 for this round.

Level 2

  • Still me: If you win this round, you can transfer a card in play to the next round.
  • Double vision: Copy a ghost card in this round.
  • Wraith to the bottom: Name a value. Opponent's cards of that value are -2 (min 0) for this round.
  • I'll be back: Return a card in a previous round to your deck.
  • Ghost of Christmas yet to come: Put the first card in your deck to play.

Level 3

  • Let's meet at the end: Choose a player to return a random card in the 10th round to his hand.
  • Bloody Mary: Works as a ghost card worth 6. However, you must discard 2 ghost cards from your hand.
  • Playing dead: You immediately lose this round. However, you can take back a card played in this round.
  • Ghostly goldfish: Works as 2 ghost cards worth 1.
  • Private lounge-ghost only: Opponent cannot play any psychic cards in this round.

Level 4

  • They were never seen again: Name 2 values. Nobody can play ghost cards of these 2 values until the end of the round.
  • I pity the Ghoul!: Name a value. All ghost cards of that value are +3 for this round.
  • Creepy lull: The round ends immediately with a tie. The mansion is transferred to the next round. The psychic card is discarded.
  • House swap: Switch 2 mansions from the following rounds.
  • We're worthless: All other cards are now worth 1 and lose their effects.