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Gamehelpnautilus

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6ラウンドの間, place your divers in order to gain the upper hand in the five great domains that are Science, Exploration, Navigation, Engineering and War.  
 
6ラウンドの間, place your divers in order to gain the upper hand in the five great domains that are Science, Exploration, Navigation, Engineering and War.  
  
ゲーム終了時に最も多くの分野に勝利宣言したプレーヤーが勝者となる。
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ゲーム終了時に最も多くの分野に勝利宣言したプレーヤーが勝者となる.
  
'''Setup'''
 
  
The gameboard is placed between the two players.
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'''セットアップ'''
  
The Diver cards are shuffled then placed in a pile at the front of the Nautilus, face down.
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2人のプレーヤーの間にゲームボードを置く.
  
The special cards are shuffled then placed in a pile at the back of the Nautilus, face down.
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ダイバーカードをシャッフルしノーチラス号の前部に伏せて山札として置く.
  
The Domain cards are shuffled. Five of them are placed faceup on the five empty spaces of the game board.  
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スペシャルカードをシャッフルしてノーチラス号の船尾に伏せて山札として置く.
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分野カードをシャッフルする. うち5枚のカードをゲームボードの空きスペースに表向きで置く.  
  
 
The remaining cards form the draw pile which is placed next to the game board, face down.
 
The remaining cards form the draw pile which is placed next to the game board, face down.
  
One of players gets the Nemo token, thus becoming the first player of the round.
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プレーヤーの一人はネモトークンをとり、ラウンドの最初の手番プレーヤーとなる.
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'''ラウンド準備'''
  
'''Preparation of the Round'''
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ラウンド開始前に、各プレーヤーは5枚のダイバーカードを入手する.
  
Before starting a round, each player gets 5 Diver cards, which they look at secretly.
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ファーストプレーヤーは2枚のスペシャルカードを引く.  
  
Then the first player draws two special cards.  
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それらを見たあと、1枚を自分で保持し、他の1枚を相手に渡す.
  
After having looked at them, the player keeps one and gives the other to his or her opponent.
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スペシャルカードはラウンド開始時にプレイできるものもあれば、ラウンド中にプレイするものもある.
  
Some special cards can be played at the beginning of the round and others during the round.
 
  
'''Round Overview'''
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'''ラウンド概要'''
  
To start, the first player places one of their Diver cards face up, along the Nautilus and in front of a Domain card, either on their own side or on the side of their opponent.  
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開始時に、ファーストプレーヤーはダイバーカード1枚を、ノーチラス号にそった分野カードの前に、自分のサイドか相手サイドかのどちらかに表向きに置く.  
  
Then, it's up to that opponent to do the same and so on until the 10 spaces (5 on each side of the Nautilus) have been filled by a card.
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そして、それを相手も同じように行い、10のスペース(ノーチラス号の両サイドの5つ)がカードで埋まるまで続ける.
  
Some Diver cards have horizontal or vertical arrows. When they are played, these cards cause a movement action.
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いくつかのダイバーカードは水平または垂直の矢印がかいてある. それらをプレイした時、移動アクションが発生する.
  
 
At the end of the round, the value of the Diver cards placed face-up, on both sides of the Nautilus, will determine who gets the Domain cards in play.
 
At the end of the round, the value of the Diver cards placed face-up, on both sides of the Nautilus, will determine who gets the Domain cards in play.

2015年11月3日 (火) 03:51時点における版

ゲームの目的

6ラウンドの間, place your divers in order to gain the upper hand in the five great domains that are Science, Exploration, Navigation, Engineering and War.

ゲーム終了時に最も多くの分野に勝利宣言したプレーヤーが勝者となる.


セットアップ

2人のプレーヤーの間にゲームボードを置く.

ダイバーカードをシャッフルしノーチラス号の前部に伏せて山札として置く.

スペシャルカードをシャッフルしてノーチラス号の船尾に伏せて山札として置く.

分野カードをシャッフルする. うち5枚のカードをゲームボードの空きスペースに表向きで置く.

The remaining cards form the draw pile which is placed next to the game board, face down.

プレーヤーの一人はネモトークンをとり、ラウンドの最初の手番プレーヤーとなる.


ラウンド準備

ラウンド開始前に、各プレーヤーは5枚のダイバーカードを入手する.

ファーストプレーヤーは2枚のスペシャルカードを引く.

それらを見たあと、1枚を自分で保持し、他の1枚を相手に渡す.

スペシャルカードはラウンド開始時にプレイできるものもあれば、ラウンド中にプレイするものもある.


ラウンド概要

開始時に、ファーストプレーヤーはダイバーカード1枚を、ノーチラス号にそった分野カードの前に、自分のサイドか相手サイドかのどちらかに表向きに置く.

そして、それを相手も同じように行い、10のスペース(ノーチラス号の両サイドの5つ)がカードで埋まるまで続ける.

いくつかのダイバーカードは水平または垂直の矢印がかいてある. それらをプレイした時、移動アクションが発生する.

At the end of the round, the value of the Diver cards placed face-up, on both sides of the Nautilus, will determine who gets the Domain cards in play.

End of the Round

The round ends as soon as all 10 spaces on both sides of the Nautilus have been filled by a card (Diver or special).

The Domain cards are then awarded. A player gets a Domain card when the value of the Diver card on their side is higher than that of the one on the opposite side.

End of Game and Scoring

The game ends at the end of the 6th round, when the pile of Domain cards is empty.

Each player takes the pile of Domain cards won during the game. In each of the 5 domains (Science, Exploration, Navigation, Engineering, War),

the players will compare their totals: two stars are worth 2 points, one star is worth 1 point, an ink blot removes 1 point from the concerned domain.

The player with the highest points score in a domain wins that domain.

The player who wins most domains wins the game.

Game Option

"Domain cards" option:

- Visible: all collected domain cards by players are visible (by default).

- Hidden: collected cards by player are visible and collected cards by opponent are hidden.

Some Features of This Adaptation of the Game

Duration of the game is 6 rounds by rules, but in this adaptation the game can proceed less 6 rounds.

It can happen when one of players has won 3 of 5 domains at end of one of rounds.

Player won the domain at end a round if:

1. He has gained 4 or more score points in the domain (during all previous rounds including current round).

OR

2. He has gained 3 score points in the domain and domain card with -1 point(ink blot) already was played off (already in hand of one of players).

It was done to end a game and not to play superfluous rounds when one of players already won a game.

At end of game each player gets 1 victory point for each domain won (domain won by player when one of two conditions was executed, see above).

Total score of a game is number of domains won by each player.

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