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== Goal ==
== 目的 ==


Secure as many '''diamond collections''' as you can in your safe!
金庫の中に出来るだけ多くの'''ダイヤモンドコレクション'''を保管しましょう!


A collection is a set of three diamonds of the same color, or more (up to five). Each color has a matching 'quality' digit ranging from 1 to 10.
コレクションは同じ色のダイヤ3個、もしくはそれ以上(5まで上限)で1セットを構成します。それぞれの色には1から10までの「質」があります。


Collections are worth more or less depending upon the diamond color and the number of diamonds (be careful to check the collection values, the most valuable diamond is '7', not '10').
コレクションの価値はダイヤの色およびダイヤの数に依存し上下します。(コレクション価値に注意。最も価値のあるダイヤは「10」ではなく「7」です)


Bonus points will be earned at the end of the round :
ボーナス点はラウンド終了時に獲得します:
* for the player with the most diamonds of exceptional purity (magnifying glass symbol) in his safe (5 bonus points, 2 points in case of a tie)
*金庫内に特別な純度(拡大鏡マーク)のダイヤを最も多く所持したプレーヤーに(ボーナス5点、同点の場合は2点)
* and for the player whose digits for the diamonds still in hand sum up to the biggest value (3 bonus points, tie or no tie).
*手札内のダイヤの数値の和が最も大きく価値のあるプレーヤーに(ボーナス3点、同点は無し)


On each round, you'll earn victory chips based on the points earned collecting diamonds (the 1st player gets 4 chips, the 2d gets 3 chips and so on).
各ラウンドで、集めたダイヤから得られるポイントに基づいた勝利チップを得られます。(1番のプレーヤーは4チップ。2番は3チップと続きます)


The player with the '''most victory chips''' at the end of three rounds wins! (in case of a tie, it's the player who won the 2d round who will get the victory)
3ラウンド終了時に最多の勝利チップを持ったプレーヤーが勝ちです!(同点の場合には、第2ラウンドで勝ったプレーヤーが勝利です)


== Rules summary ==
== Rules summary ==

2013年10月20日 (日) 03:47時点における版

目的

金庫の中に出来るだけ多くのダイヤモンドコレクションを保管しましょう!

コレクションは同じ色のダイヤ3個、もしくはそれ以上(5まで上限)で1セットを構成します。それぞれの色には1から10までの「質」があります。

コレクションの価値はダイヤの色およびダイヤの数に依存し上下します。(コレクション価値に注意。最も価値のあるダイヤは「10」ではなく「7」です)

ボーナス点はラウンド終了時に獲得します:

  • 金庫内に特別な純度(拡大鏡マーク)のダイヤを最も多く所持したプレーヤーに(ボーナス5点、同点の場合は2点)
  • 手札内のダイヤの数値の和が最も大きく価値のあるプレーヤーに(ボーナス3点、同点は無し)

各ラウンドで、集めたダイヤから得られるポイントに基づいた勝利チップを得られます。(1番のプレーヤーは4チップ。2番は3チップと続きます)

3ラウンド終了時に最多の勝利チップを持ったプレーヤーが勝ちです!(同点の場合には、第2ラウンドで勝ったプレーヤーが勝利です)

Rules summary

On your turn, you must first choose between two 'draw actions' (phase 1):

  • Draw one card and put it in your hand
  • Draw two cards and put them on the market.


Then you will have to choose between two 'play actions' (phase 2):

  • Select one of your cards and go to the market with it. Once on the market, you can:
    • Take all cards of the same color than the one you went to the market with (including it)
    • Take a selection of cards whose digits sum up to the digit of the card you went to the market with
    • Or come back empty ended...
  • Select cards in your hand and secure them into your safe. In order to be valid, your selection:
    • Must contain at least one collection (three diamonds of the same color)
    • Can contain diamonds matching a collection already present in your safe (in order to expand the collection)


At the end of your turn, if you have more than 5 cards in your hand, you will have to discard some to keep only 5.

Special cards

Three special cards give you the power to play tricks on your opponents instead of playing phase 2.

Each of these cards can be used either with the 'Compulsory sale' power that they all share, or with their other (and unique) power. Power effects are as follows:

Compulsory sale enables you to get all diamonds of a quality that you have in your hand from the market after forcing an opponent to put all his diamonds of this quality on the market (but be careful! If he doesn't have any, you will lose yours!)

Secur`express enables you to secure diamonds of one quality already present in your safe

Safe drilling enables you to get a diamond of a given quality and purity, straight from the safe of an opponent (but of course, if your opponent doesn't have any diamond of this kind, drilling will fail!)

Sleight of hand enables you to take any diamond you want from the market, just like that!

Available variants

Game length: the 'Standard' game is played in 3 rounds. The 'Quick game' variant makes it possible to play a game in just one round when you are in a hurry to get lots of pretty diamonds to pay back your Can't stop gambling debts!

Closing card: in the 'Standard' game, the closing card is randomly shuffled among the last 15 cards at 2/3 players, and among the last 5 cards at 4/5 players. With the 'Deterministic' variant, the closing card is the last one, so you can try to outthink your opponents till the very end!


Have a good game!!